Earlier this week RIM announced that the launch event for BlackBerry 10 will be held on January 30th, 2013. The launch event is an exciting moment not just for RIM, but also for the developer community who have been actively building and porting apps and games for the launch of BlackBerry 10. Now with the date of January 30th, developers have an even clearer target for their efforts – and RIM is not slowing down in delivering on the tools and incentives needed to build the world’s best ecosystem of mobile apps.

BlackBerry 10 Developer Tools – Gold SDKs

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On December 11, 2012 RIM will release the gold version of the BlackBerry 10 Developer Software SDKs. This signifies that developers can complete final testing and tweaking and submit their apps knowing it will run on the commercial release of BlackBerry 10 smartphone OS.

Some other milestones:

  • November 16th, 2012 – The start date for the BlackBerry Got Game Port-a-Thon; a 36-hour event dedicated to helping developers get their gaming apps launched for BlackBerry 10. This is a virtual event that allows developers to log in from the comfort of their own space.

Developers bring their existing gaming apps or build new gaming apps for BlackBerry 10, and RIM will have experts on hand around the clock to help you get your gaming apps up and running on BlackBerry 10. There are amazing prizes and incentives for developers to take part in this port-a-thon. More info can be found here: http://devblog.blackberry.com/2012/11/got-game-port-a-thon

  • January 21st, 2013 – The deadline for apps to be submitted to BlackBerry App World in order to qualify for the $10K Developer Commitment program. This offer is not only a sign of RIM’s confidence in their platform as a revenue generator for developers, but also shows our commitment to developer success.

A couple of notes on this program:

  • The app needs to independently earn $1,000 USD in net revenue in BlackBerry App World – this can include digital goods sold through the Payment Service SDK (in-app payments).
  • If the app earns at least $1,000 USD on its own, but less than $10,000 USD, RIM will pay the difference between the revenue earned and $10,000 USD