Fallout 4 Survival Mode

Bethesda’s update 1.5 for Fallout 4 is live now for Xbox One and PS4, which amongst a variety of new features and fixes, gives players the chance to try out the survival mode difficulty.

Fallout 4 was released in November last year, so it’s only natural for interest in the game to decrease by now, apart from the die-hard fans. Bethesda have released a few different expansions to maintain the game’s buzz, and the latest DLC ‘Far Harbor’ is set for release later this month. The addition of new content is a great way to bring something fresh to the game, and the developers have teased ‘survival mode’ for a while, which could be the perfect way to give players a more difficult and authentic experience of life in the wasteland.

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This new difficulty will challenge players to think more about the way they play, and provide a more realistic simulation of the post-apocalyptic setting. Resources will be harder to find, damage from attacks will be more severe, and fast travel will be a thing of the past. You will have to rely on smart planning and thinking ahead, rather than spending your time in shoot-outs with raiders and the variety of creatures roaming around.

The full list of features and fixes in update 1.5 are listed below, which includes the aspects of gameplay that will be effected by the survival mode difficulty.

Added Features

  • New Survival Mode difficulty
  • Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger, and more. See the in-game help menu for more details.
  • Characters set to Survival difficulty appear under their own Character Selection filter
  • Third-person camera movement improvements when player is close up against walls and other objects

Fixes

  • General stability and performance improvements
  • Fixed rare crash related to reloading a save that relies on Automatron
  • Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
  • Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
  • Fixed issue with Ada not properly traveling to an assigned settlement
  • Robots can now be assigned as settlement vendors
  • Fixed issue with “Appropriation” where blueprints would not appear properly if the container had already been looted prior to getting the quest
  • In “The Nuclear Option”, entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
  • Fixed distance check with Robotics Expert perk
  • While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
  • Fixed issue with “Defend the Castle” where speaking to Ronnie Shaw would not properly complete the quest
  • During “The Nuclear Option”, fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
  • Fixed issue where Workshop placed light bulbs would occasionally not light properly
  • Fixed occasional flashing issue with entering and exiting Power Armor
  • Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu

Fallout 4 is available now for Xbox One, PS4 and PC.

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